Konstantinos Tsiakas
    Ph.D. Candidate
    HERACLEIA Human-Centered Computing Laboratory
    Computer Science and Engineering Department
    University of Texas at Arlington
    Intitute of Informatics and Telecommunications, NCSR Demokritos

    Office: ERB 306, CSE@UTA
    Office Hours: TuTh 12:30pm - 2:00pm
    Phone: 817-805-9043
    Email: konstantinos.tsiakas@mavs.uta.edu
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Designing a Socially Assistive Robot for Personalized and Adaptive Cognitive Training

Problem Definition
Data Collection and Analysis
Project Outcomes and Ongoing Work

Problem Definition

The goal of this project is the definition, implementation and evaluation of a Socially Assistive Robot that provides personalized and tailored cognitive training. As a training task, we present Sequence Learning; a cognitive task that provides measures for working memory and executive function. We employ the NAO robot as a social robot that instructs, monitors and administrates the Seqeunce Learning task. In the figure, on the right, we show the experimental setup for the training session.

During the task, the robot announces a sequence of a letters: "A", "B" and "C", of a give length L. The difficulty of each round task is proportional to the sequence length L = [3, 5, 7, 9]. The user has to press the corresponding buttons in the correct order, as fast as possible. The system stores information about the task difficulty, user performance, robot feedback, etc., in order to examine patterns in interaction data, towards the definition of a personalized SAR system for sequence learning task, which will adjust the task parameters (e.g., difficulty) and the robot behavior (positive, negative or no feedback) to maximize user engagement and thus, training effects.

As a first step, we provide a dataset, as an outcome of the data collection, along with a set of data analysis, including machine learning, data mining and statistical analysis in order to get insight towards the definition of an adaptive SAR system using Interactive Reinforcement Learning methods for real-time robot adaptation, applying our proposed Interactive Learning and Adaptation framework..

More details, in the published Social Robotics paper (ICSR '16) and in the accepted Human Robot Interaction paper (HRI '17).